UWRF students connect with others through video games

Published December 16, 2011

Hundreds of UW-River Falls students travel abroad each year, where they will interact and communicate with people from different cultures. Others do that every night, without even having to leave the dorms.

Online multiplayer games like “Call of Duty: Modern Warfare 3” allow players to compete and chat with people around the world. These games can be a healthy activity if played in moderation, but Student Health and Counseling Services warns students not to overdo it.

“I think there are probably a lot of things that go into determining whether this is a healthy or not-so-healthy pastime,” wrote Student Health and Counseling Services Director Alice Reilly-Myklebust in an email statement. “Different factors include the number of hours played in a day, the nature of the game and if they are being played in favor of students’ academic responsibilities.”

The impact and prevalence of video game playing at UWRF is hinted at in the 2009 National College Health Assessment, a survey administered every three years by Student Health and Counseling Services in conjunction with the American College Health Association.

In 2006, nearly 30 percent of UWRF students reported spending more than three hours per day on computers for uses other than school or work. According to the assessment, 14.4 percent of UWRF students reported Internet use and computer games affected their academic performance, up from 7.4 percent in 2003. In comparison, 11.5 percent of UWRF students reported that alcohol use affected their academics in 2006.

At the national level, 48 percent of gamers reported that video games kept them studying “some” or “a lot,” according to a 2003 Pew Research study on gaming technology and entertainment among college students. The study found that students are integrating video games into their daily lives by allotting time for gaming between classes and using it as a break from homework.

Along with leisurely diversions, college students use video games for socializing as well. Nearly 20 percent of polled students felt “moderately or strongly” that video gaming “helped them make new friends as well as improve existing friendships,” according to the Pew study. Additionally, 65 percent of students reported that video gaming “has little to no influence” taking away time spent with friends and family. Nearly the same amount said that video games helped them spend time when friends were unavailable.

More than half of all adults in the U.S. play video games, according to a more recent 2008 Pew Research study. This includes games on computers, video game consoles and cell phones.

In Crabtree and Johnson Halls, video games and online mulitplayer are a part of the daily routine for students.

“A lot of the games today are geared toward online play, which is great,” said Steven Amusan, the president of Crabtree Hall. “It gives students the opportunity to play with gamers all over the nation, and even the world.”

“Video games in Johnson Hall get pretty intense,” Hall President Dylan Johnson said. “I like it, because it allows students to share their interests with others. Plus, the occasional competitive scream makes me laugh.”

Comments

No comments have been posted about this article.

Post a comment

Comments are limited to 2,500 characters. Don't post foul language, libelous statements, commercial messages or material copyrighted by others. Comments are moderated and are posted after review. Those deemed inappropriate or off-topic will be deleted without notification. For more information, contact us.

The North Face

Weather

28°F

Conditions: clear.

Skies are overcast.

Humidity is not available.

Wind is calm at 0 mph.

(Current weather data reported at New Richmond Regional Airport.)

Recent comments

Unfriendly on How to obliterate unwanted, exasperating Facebook friends without being rude or pronounced in manner: Mr. Lamers, I respect your opinion; however I believe there are better…

Rachel on Kicking the J-term habits, getting into a new studying groove: When I need to buckle down and write an important paper I…

Dan Allen on Small town sports foster sense of community: This article captures the way of life in so many small towns…

Lance on Observing the Packer game with distinct spectators: GO PACK GO! #Cheeseheadsforever

Download PDF

Download this week's Student Voice (PDF, 5.4 MB). Archive »